Gain a Lagoon Emblem, a Spear of Shojin, and a Zeri.Your team counts as having one additional Dragon.Gain a Nomsy, Zippy, and a random Tier 4 Dragon. If you only have Dragons, every 5th attack from a Dragon fires a Dragonsoul blast that deals magic damage equal to 15% of their target's max Health.Gain a Darkflight Emblem, a Giant Slayer, and a Rengar.The Assassin trait grants its bonuses to your champions that start combat in the back two rows this does not increase your number of Assassins.Your units that start combat in the back two rows gain infinite Attack Range and 25% Attack Speed.Your highest Health champion is cloned.Thief's Gloves will always give your champions items they can use well.Your units take 15% less damage from enemies shrunken by Whispers champions.Scalescorns gain 8% damage each time they start combat in the same hex, stacking up to 4 times.Mages' attacks drain 8 Mana from their target and gain half of the drained Mana.When Lagoon champions gain a shield, they remove all negative effects on themselves and heal for 20% of their missing Health.High Tide Until they cast two times, Lagoon champions have 30% reduced Attack Speed but gain 12 Mana per second. The Dragonmancer nearest to the Dragonmancer Hero gains 50% of the Dragonmancer trait's bonuses.After combat with a player, a random Dragonmancer appears on your bench.If you only have 1 Dragon, Dragons execute enemies they damage who are below 25% Health.Combat start: Your team gains a 30 Health shield for every item component equipped on an Astral Champion, including those part of a full item.Your units that start combat in the back two rows gain +2 Attack Range and 15% Attack Speed.
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